CANCELLED: Applied Digital Product Development
1. Pain point discovery using an empathy map and the share & capture method
2. Idea generation by analyzing pain points with a fictive persona
3. Idea validation with the help of potential user feedback and hypothesis testing
4. The agile framework Scrum (and JIRA the tool behind Scrum)
5. Prototyping with wireframes/mockups (static images of the user interface)
6. Applying with basic coding skills such as HTML5, CSS and JavaScript
7. Quantitative testing with landing pages 8. Setup and best practices of a technical pitch
Students will form groups of 2-3 people and work on one project over the duration of the course. However, there will be subtasks in line with each project which have to be handed in right before the next session. The goal is to continuously test after each session whether the students managed to understand the content. Each assignment is either a pass which counts 10% towards the final result or a fail which is equivalent to 0%. In order to achieve a pass in these exercises the group members have to show a deep understanding of the methodologies learned in class. Furthermore, participants will have to show the ability of applying the key learnings to their individual projects. In total, a student can achieve up to 50% with exercises. The other half of the points can be collected in the final pitch. The pitch grades will be based equally on the quality and depth of the quality and performance of the group. The pitch includes the presentation of the first validated prototype.
50% Group projects/assignments (due date is every week the day before the next session at 9pm)
50% Group presentation of their project (last day of class)
100% Total